Addison Wesley C++ Network Programming Volume 2
Chapter 1 introduces the concept of an object-oriented framework and shows how frameworks differ from other reuse techniques, such as class libraries, components, patterns, and model-integrated computing. We then outline the frameworks in the ACE toolkit that are covered in subsequent chapters.
Chapter 2 completes the domain analysis begun in C++ NPv1, which covered the communication protocols and mechanisms, and the concurrency architectures used by networked applications. The focus in this book is on the service and configuration design dimensions that address key networked application properties, such as duration and structure, how networked services are identified, and the time at which they are bound together to form complete applications.
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